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How to load custome 3d model using SharpGL

Jan 17, 2015 at 9:08 AM
I am new to sharpGL
Does anyone guide how to load or imported any custom 3d model(.fbx/.obj) in visual studio using SharpGL WPF
Jan 19, 2015 at 5:31 PM

You can try using This has the code required to load the contents of an obj file into a scene graph, which you can then use in your application.


Feb 11, 2015 at 3:10 PM
How to load FBX or COLLADA formats 3D model?
Feb 13, 2015 at 5:22 AM
I would suggest that you convert them to obj and use: