I am tinkering with SharpGL and have come across an issue with HW acceleration. Currently, my app runs on CPU only, and when I check, I seem to get a fallback to GDI Generic:
GL Vendor: Microsoft Corporation
GL Renderer: GDI Generic
GL Version: 1.1.0
Any idea what that is?
I Would think it is needed to set a render context using the RenderContextProvider, but I am not making any progress there. A push in the right direction and perhaps a complete code sample (setting a context) with SharpGL would be lovely.