Tessellation support?

Aug 20, 2015 at 9:06 AM
Hi guys,

I just started using SharpGL, seems like a great library, but I noticed a lack of tessellation shader support. Not a huge problem, I managed to get it to work by importing the correct symbolic constants from elsewhere by hand, but I was just wondering if you were considering adding official support any time in the future?

Cheers!

Lou.