Support Multisampling


SharpGL appears to have some problems dealing with Mutlisampling (see http://sharpgl.codeplex.com/discussions/358933). This must be resolved for SGL 2.1 and a Multisampling Sample should be provided.

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MarkSinclair wrote Jun 11, 2012 at 11:25 PM

Added a SharpGL project that has been unsuccessfully modified for multisampling, using a two-pass approach. Note that this two-pass approach has been disabled here - see MSM HACK.

When enabled and used in a client application, multisampling causes a flickering corrupted display to be drawn.

wrote Jun 12, 2012 at 9:23 PM

dwmkerr wrote Jun 22, 2012 at 8:35 AM

Thanks for uploading the project, will look at it shortly

wrote Jun 26, 2012 at 9:37 PM

wrote Jan 30, 2013 at 11:21 PM

wrote Feb 22, 2013 at 1:13 AM

asegura wrote Jan 4 at 8:45 AM

What is the status of this item?

Multisampling is a MUST. SharpGL becomes quite useless in many applications whithout antialiasing.

wrote Jan 4 at 8:45 AM