SharpGL Collision Help

first post: mumbot wrote: Hey all im new to sharpGL and so far iv made a project with a flat ...

latest post: robinsedlaczek wrote: Hi Mumbot! Thanks a lot for your question and sorry for the late a...

IRenderable for my own objects ...

first post: CSIPL wrote: Hi, I am using HitTestExample and trying to add my own Line object ...

latest post: robinsedlaczek wrote: Hi Abhijit! Thanks a lot for you question! Please come to GitHub...

Extension function xy not supported

first post: mbrinkma wrote: Hello, first of all thank you for this great lib, it helps me ver...

Can't add SharpGL controls

first post: Fiodis wrote: I'm somewhat new to both OpenGL and Visual Studio, so I apologize i...

latest post: techdm81 wrote: Should give that Russian video on SharpGL that helped me to do this...

How to load custome 3d model using SharpGL

first post: gunjan04 wrote: Hi I am new to sharpGL Does anyone guide how to load or imported ...

latest post: dwmkerr wrote: I would suggest that you convert them to obj and use: https://gith...

How to use GetActiveUniform?

first post: dmitriy_hn wrote: Generally, question is in header. I cannot understand how to use ...

latest post: dwmkerr wrote: Resolved in 2.4, details at https://github.com/dwmkerr/sharpgl/issu...

answered by: dwmkerr wrote: Resolved in 2.4, details at https://github.com/dwmkerr/sharpgl/issu...

SharpGL FBO and High Res Texture Question

first post: windknot wrote: I am attempting to create an OpenGL Spherical Viewer using SharpGL ...

latest post: ThVoss wrote: Hi, I know this problem might be solved by now. But if anyone has ...

Improvement on BitmapConversion.cs

first post: ThVoss wrote: Hi, while making first steps with SharpGL I found that calling the...

latest post: ThVoss wrote: Hi, The call to the garbage collection should be done with blockin...

VBO

first post: Menta2K wrote: In past few days i am traing to display a mesh with VBO. Unfortunat...

latest post: ThVoss wrote: Hi, probably you ran into the same problem as I did: [https://sha...

Performance

first post: realisim wrote: Although new to SharpGL and WPF and if correct, I would like to sug...

latest post: dwmkerr wrote: Apologies to those who have been having this problem, I'll get this...

gl.DrawElements example

first post: Shintai wrote: Hi, I'm trying to use DrawElements function to draw a thousands of ...

latest post: Shintai wrote: Sorry, here is the link! https://sharpgl.codeplex.com/discussions/3...

GluquadricObj in sharpGL

first post: Shintai wrote: Hi, i am trying to draw a cylinder with gl.cylinder. For the 1st i...

latest post: AORD wrote: or try, IntPtr i = new IntPtr(); i = gl.NewQuadric(); gl.QuadricNo...

How to create a solid cone

first post: rav777 wrote: How to draw solid cone with specific height using SharpGL?

latest post: AORD wrote: Oop's you may want it to appear solid by adding a disk to the end! ...

Querying for max texture units returns 0

first post: makaveli_0000 wrote: Hello, when I call OpenGL.GetInteger, passing 0x84E2 or 34018, I ge...

latest post: AORD wrote: These calls worked for me: ``` int[] max1 = new int[1];...

IBL file export (Internal Boundary Layer)

first post: 722289 wrote: someone knows the technical specifications of the format IBL? In ...

IGES question

first post: 722289 wrote: We would have some information, if anyone has had experience of exp...

Extension function glGenFramebuffersEXT not supported

first post: CamCam wrote: Hi Dave, thanks for posting SharpGL. I may sound like a twat but I...

latest post: ThVoss wrote: **Evorio wrote:** > Hi Dave, Now I am working on a SharpGL project ...

Cannot add SharpGL.WinForms Controls?

first post: Tarek701 wrote: Hello, everyone. I'm new to this and wanted to use SharpGL.WinForms...

latest post: dwmkerr wrote: @joeegar thanks for posting the tip and your comments!

Nothing is shown when using the SharpGL control under a WPF user control

first post: yanivber wrote: Hi The SharpGL control works properly for me when I place it dire...

latest post: tygill6 wrote: I also have this issue :(

SharpGL & OpenGL backward compatibility

first post: ThVoss wrote: Hi, while testing with Sharp GL (OpenGL Version 4.0) I found that...

How to implement vsync drawing?

first post: qileilee wrote: I haven't found any function in SharpGL library to enable vertical...

latest post: dwmkerr wrote: I'll look into this for the next release: https://github.com/dwmke...

Rendering 2D texture from 3D int array

first post: Shintai wrote: Hi, i'm new in SharpGL. I have a 3D int array (176 x 224 x 256), w...

Simple shading and vbo not working. Please help.

first post: giladbau wrote: Hi. I am using SharpGL for my project, which will involve using gl...

latest post: AlexDev wrote: var GL_INFO_LOG_LENGTH = 35716U; var k = ne...

How to rotate scene programatically instead of with mouse

first post: MickBruno wrote: This seems like it should be easy since there is code in place to h...

latest post: sunwayking wrote: You need a rotate field, and do the transform in Application.Idle e...

Share textures between sharpgl .net forms controls

first post: iistarion wrote: Hi! I'm working on a kind of an editor using .net windows forms +...

latest post: iistarion wrote: First of all thanks for your support! @dwmkerr ok no problem, I'm ...

Low FPS advice

first post: rbasniak wrote: Hi, I would like to know if someone has any advice on how to do i...

latest post: dwmkerr wrote: Building upon the example above, even faster than display lists are...

SherpGL for drawing 2D lines or plotter

first post: polipo wrote: Dear, i'm using WritableBitmapEx for drawing 2d Lines like a plott...

latest post: dwmkerr wrote: Hi, Either would work, if you just need 2D drawing you'll need to ...

OpenGL control

first post: polipo wrote: Dear, question: Can i call directly the openGL, taking the gl fro...

latest post: fvapres wrote: If you use MS Visual C#.Net Express, you can open a new project and...

Scene fade to black

first post: MickBruno wrote: It seems that this should be trivial but I am not having any luck w...

latest post: fvapres wrote: One thing you can do is use a blend function and compare the source...

I know you said VS2013 is done but i cant find it in source/extensions

first post: madusmacus wrote: well at least for the newest 2.3 stable I can see

latest post: madusmacus wrote: Thank you :¬) Mac

Exception when drawing text

first post: gizmodomn wrote: I have a WPF application that draws a 3D surface map using VBOs. I...

latest post: dwmkerr wrote: Oh well, I'm afraid the best I can do is wish you good luck with th...

How to move around the scene objects with mouse events

first post: ahmedgis wrote: How to move around the scene objects and do the following actions: ...

latest post: ahmedgis wrote: Thanks gizmodomn for the explanation, but i already know this logic...

problem with vbo!

first post: mahdi_12167 wrote: i wanna use gl.drawelemnts with vbo. but is no thing is drawn! my...

latest post: dwmkerr wrote: As a test you could try using the VertexBuffer object from the Shar...

How to use the WGS84 (Latitude, Longitude) projection

first post: ahmedgis wrote: I want to ask how i can integrate this nice library with a GIS libr...

latest post: ahmedgis wrote: Hi i tried your code assuming R (earth radius) = 6371000.0 and i c...

Creating method to determine if OpenGL is GL3 or GLE5

first post: makaveli_0000 wrote: I am porting some parts of this source file as part of a Java SDK p...

gl.LoadMatrixf and gl.LookAt

first post: mahdibabaei wrote: Hi When i am trying to use gl.LoadMatrixf to set camera position i...

latest post: dwmkerr wrote: I suggest start with the trivial case - do not use the setup camera...

I can't install SharpGL to Visual Studio 2012.

first post: parkseho89 wrote: Recently I learned about OpenGL. But I'm not good at C but good at...

latest post: dwmkerr wrote: VS201 support is out now, http://visualstudiogallery.msdn.microsoft...

answered by: dwmkerr wrote: Just a heads up, VS2012 and VS2013 support for the SharpGL extensio...

PolygonLoadingSample does not work with .obj file with texture

first post: OliverTreble wrote: Hello! For the context: I am playing for a while with blender, I ...

latest post: dwmkerr wrote: The new object loading sample in the master branch uses an updated ...

VS 2013

first post: MichaelBarb wrote: I just installed VS 2013 on a new computer and wanted to also insta...

latest post: dwmkerr wrote: Support for VS2012 and VS2013 will be in version 2.3 which will be ...

answered by: dwmkerr wrote: Support for VS2012 and VS2013 will be in version 2.3 which will be ...

Matrix math for glUniformMatrix* calls

first post: peche wrote: Hi, I'm just getting started with SharpGL. I'd like to stick to co...

latest post: dwmkerr wrote: This is all supported from v2.2 onwards now. The recommended approa...

answered by: dwmkerr wrote: This is all supported from v2.2 onwards now. The recommended approa...

not getting OpenGL.GL_POINT to work

first post: OldJohn wrote: I'm not getting a point. I was able to get a square primitive, jus...

Problem with Arc ball camera

first post: usman_mahmood wrote: I am using SceneControl and added arc ball camera in my project. i...

latest post: bitzhuwei wrote: I think this will solve the problem. [Serializable()] publ...

polygon loading example and obj materials

first post: jcoyne wrote: Hi I am trying to figure out how to get a lighted model in the poly...

Getting black screen with DrawElements

first post: jceddy wrote: So, I have existing code that renders a model with per-vertex color...

No GL_DEPTH_CLAMP Constant

first post: BluePlateSpecial wrote: I need to enable GL_DEPTH_CLAMP but the constant does not exist. I ...

latest post: dwmkerr wrote: Create a new visual studio project for C++ and include gl.h, then t...

Export 3D models from Blender to SharpGL

first post: little001 wrote: Hello, Please, i have problem with export models to sharpGL. Is h...

Draw a Point Cloud with SharpGL

first post: AlexanderPD wrote: Hi, i now can draw some GL_POINTS with this draw procedure: private...

latest post: perp wrote: Hi, what you suggest (after substitute "interp" with "vertici") is ...

SceneView example in WPF

first post: Newbiek wrote: Hi, is there an example with the SceneView in WPF? Regards, Ke...

WPF and NativeWindow

first post: pachalmars wrote: Hi, I used the fix provided in the issue page to get the NativeWi...

SharpGL in VB.NET, Help?

first post: elkhalafy wrote: Salam, peace on you brotehrs I want to know how to use sharpGL i...

latest post: elkhalafy wrote: __where are you ? answer me please__

WPF Samples Rescaling

first post: DeastinY wrote: Hello eyerone! I am quite new to SharpGL, but immediatly have a q...

GLOrtho2D Help moving the scene

first post: NeroV wrote: Hi we have a code assignment where we have to make some simple frac...

answered by: NeroV wrote: Hi we have a code assignment where we have to make some simple frac...

Multi OpenGLControls in WPF window

first post: qante wrote: I have two OpenGLControls in WPF window. After running application...

GLControl Paint never fires?

first post: metx wrote: I've been trying to convert an OpenTK tutorial on GLControl + WinFo...

latest post: metx wrote: Ok, to answer my own first question: I noticed there is a GLControl...

Render scene to a texure

first post: hus82 wrote: Hello, can anyone tell me how can I draw the scene to a texture t...

DrawText3D problem!

first post: abnaned wrote: DrawText3D has fontsize problem! It is not changing the fontsize a...

latest post: abnaned wrote: This issue also exits in the new version 2.1. When it will be fixed?

Simple VBO Example

first post: josiahpeters wrote: I have been struggling the past day or so getting Vertex Buffer Ob...

latest post: hus82 wrote: Hello, can anyone telle me why this code dosenot work anymore (gl....

[Ask for your advice] The relation between WPF memory size and SharpGL rendering performance.

first post: toychat wrote: Hi, I have got this sample at SharpGl home page and I have modifie...

System.ArgumentNullException in SharpGL.WPF.OpenGLControl.timer_Tick

first post: yetangye wrote: Hi, Thanks U SharpGL, It saves my life when porting my project to W...

latest post: benzhi wrote: For anyone having the same problems, I might have the solution: I ...

SharpGL.WinForms appears to be missing RenderEventHandler and RenderEventArgs

first post: myoKun345 wrote: Hi, I tried to start using SharpGL today by downloading the latest...

Error show to me , Please help

first post: elkhalafy wrote: Salam, Peace Brothers, I downloaded SharpGL Binaries file and I ...

latest post: elkhalafy wrote: no answers

Extension function glGenBuffers not supported

first post: krajcsovszkig wrote: Hi! I'm trying to use VBOs with SharpGL and get this exception:...

latest post: benzhi wrote: Ok, so now I'm out of ideas: - I removed all 2.1 packages with Nuge...

Click coordinates

first post: rbasniak wrote: Hi, I'm using SharpGL to render a DXF file. I defined my viewport ...

latest post: rbasniak wrote: Thanks Liamv06, that solved the problem.

Update VBO - BufferSubData

first post: babajidemmCP wrote: Hallo, I am trying to update my VBO on every frame but GL.BufferSub...

WPF Control has slow performance on high polycount

first post: mbrunson94 wrote: I'm currently working on a project with a team of people in which w...

latest post: liamv06 wrote: In my simple applications, even FBO is still very slow with modest ...

ShaprGL / WPF / FBO / Shaders / REALLY LOW FPS

first post: clipperuk wrote: as part of my work I was given a task to implement OpenGL functiona...

latest post: liamv06 wrote: In my simple applications, even FBO is still very slow with modest ...

Double buffering

first post: NMO wrote: I don't think that double buffering is enabled in SharpGL. Animatio...

loading shader

first post: dreat wrote: Hey, i tried a little bit with sharpgl and loaded a vertex + frag...

latest post: dwmkerr wrote: Try taking a look at the Shader class in the SharpGL code itself - ...

Parent-Child relationship with .OBJ 3D model

first post: kavikrish wrote: I created a polygon from a 3D model with the .obj file. The polyg...

Shadows in a SceneControl

first post: MarioFoerster wrote: Hi ... trying to get Shadow.cs working in a SceneControl by using...

Kinect & OpenGL Integration

first post: camgimenez wrote: Hi everybody, I have no experience on kinect, neither OpenGL. Bo...

Loading Obj file on a second form

first post: sdecorme wrote: Hi, On my application I would like to have 2 forms : one to show a...

Screengrab of running game

first post: eiredrake wrote: Greetings all, I am attempting to write a monitoring app to watch...

Depth value at pixel location is not correct

first post: NMO wrote: Hi! I try to get the depth value at a pixel location. I use the fo...

latest post: NMO wrote: Yes, very good. That works!!

Unable to get the GL version

first post: makaveli_0000 wrote: I am trying to get the GL version using this code: var s = gl.Get...

latest post: makaveli_0000 wrote: Never mind. I was trying to get this information before initiali...

Creating a 3D graph with SharpGL

first post: snow2462 wrote: Hello, I am learning how to use SharpGL to create a graph with 100 ...

Strange problem with draw

first post: Cereal wrote: I have two OpenGLControls on a single winform. If I right click o...

latest post: Cereal wrote: I fixed it by setting the RenderContextMode to RenderContext.Native...

Very slow performance.

first post: Cereal wrote: I wrote a small app to render a single object on the screen. I only...

latest post: Cereal wrote: I'm using the FBO context. I'm in debug mode, however, release mode...

glClear - flicker

first post: JorisdG wrote: I've seen some posts here suggesting double buffering "is handled a...

SceneManager? Texture & Painting

first post: namwenio wrote: I have a question, that seems to be stumping me. I have created a...

How to use SharpGL in a Dialog??

first post: NMO wrote: I created a WPF window as a dialog: <Window x:Class="Testing_Enviro...

latest post: NMO wrote: I will give it a shot as soon as I find time for it.

Exporting 3D model to Image

first post: sdittbrenner wrote: Hi! Can someone tell me how to get the pixels of the OpenGl. My p...

latest post: dwmkerr wrote: Thanks @Daniel1809 for posting this!

Color method changing color of something already drawn

first post: gizmodomn wrote: I am using the WPF SharpGL control in my application to do some sur...

latest post: gizmodomn wrote: It looks like I'm not the only person with this problem. http://sta...

Help - VertexPointer Not working

first post: keegean wrote: I'm having some problems getting the vertex pointer and color point...

latest post: dwmkerr wrote: It might be good if I can document this, I'll try and find some tim...

ColorPointer overload

first post: keegean wrote: Since we can overload the VertexPointer with the Vertex[], it would...

latest post: dwmkerr wrote: This discussion has been copied to a work item. Click [here](https:...

Access Violation when I try to read the shader or programme info log.

first post: Asyx wrote: Hello Every time I want to read an info log related to shaders, th...

2D without stretching

first post: CrazySi wrote: How can I have a 2D setup without stretching. I have an image text...

latest post: dwmkerr wrote: I'd search for standard OpenGL samples for this and then port them,...

Documentation

first post: shiruba wrote: Where is exactly the documentation? i just read the fundamentals, ...

latest post: dwmkerr wrote: There's a little bit on the documentation page of this site, asides...

Using camera in SceneControl

first post: PhilSDK wrote: Hi, Could somebody post a sample on how to use the Camera object i...

latest post: tingspain wrote: Hi PhilSDK, did you manage to use the camera? Could you provide an ...

VS2010 uses about 30%--40% CPU

first post: yetangye wrote: This thread is the continue problem of the thread below: https://sh...

latest post: yetangye wrote: It looks like that after change the RenderContextType from "FBO" to...

After display a 3D model by OpenGLControl, WPF's data/event binding lost effect under Windows 8.

first post: yetangye wrote: This thread is the continue problem of the thread below: https://s...

Expected Performance

first post: Athenstean wrote: Hi everyone, I'm wondering: What is the performance I should expec...

latest post: luca82 wrote: The same for me here on a native windows 8 machine... The WPF samp...

AccessViolationException when trying to render a sphere

first post: keegean wrote: I'm liking the library so far, but I've run into a problem. I'm t...

latest post: Daniel1809 wrote: I have the same problem but it occurs on this function DoHitTest(),...

Zoom Extents

first post: rafaelin wrote: Hi, Do you know if there is any documentation about how I can do ...

latest post: dwmkerr wrote: No specific documentation is available, the only thing I can think ...

Adding an additional IFileFormat Importer

first post: Romout wrote: Hi, I am currently trying to add an additional file import to Shar...

latest post: dwmkerr wrote: This discussion has been copied to a work item. Click [here](https:...

Getting started with 2.1: PaintEventArgs vs. RenderEventArgs

first post: MichaelBate wrote: I am trying to create a new application based on your SimpleDrawing...

latest post: realisim wrote: When I make a WinForms app using the Wizard for 2012 and distribute...

Without refresh

first post: olekba wrote: Hi, I'm new on that subject, so hello everyone. I try to recognize...

latest post: JorisdG wrote: Was this only implemented on the WinForms control? I'm using the WP...

get text width from wglUseFontOutlines

first post: guenn wrote: For drawing fonts in OpenGL I use wglUseFontOutlines. How it is pos...

latest post: guenn wrote: thanks a lot...

How to fill an 2D object?

first post: jamusno1 wrote: Hello everyone, I'm a newbie in programming, I drew a 2D object for...

latest post: jamusno1 wrote: Thank you so much. :)

Rotate Text (2D)

first post: jaskiewiczm wrote: Hello, I'm trying to use the DrawText function to draw some rotat...

latest post: dwmkerr wrote: You can't use glRotate to rotate the text, I've done a bit of rese...